logix1390 Posted December 24, 2017 Share Posted December 24, 2017 Hello I have added a point using vex : addpoint(0, {0,0,0}); I want to create custom sliders for each axis of the point position: @P += {ch("xPos"),ch("yPos"),ch("zPos")}; But I get an error . I have no idea why this is happening. I will attach my scene for anyone who wants to take a look. Thank you add_point_channel_ref.hip Quote Link to comment Share on other sites More sharing options...
Noobini Posted December 24, 2017 Share Posted December 24, 2017 (edited) use set() instead..there was a recent post on this {} vs set() thing...but can't find it anyway use set(your 3 channels in here) {} is for literals only arrrggg...here: Edited December 24, 2017 by Noobini Quote Link to comment Share on other sites More sharing options...
logix1390 Posted December 24, 2017 Author Share Posted December 24, 2017 Perfect. It works now. Thank you Noobini Quote Link to comment Share on other sites More sharing options...
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