logix1390 Posted January 2, 2018 Share Posted January 2, 2018 Hello, I have a geometry base shaped like an L. I am trying to cut a line as in the picture below. The thing is that it has to be procedural in one way or another. I used a divide node, which cut me a line diagonally, as you can see. I need it to be cutting across instead. Any help would be greatly appreciated. I will attach my scene file for anyone who wants to take a look. Thank you base_divide_cut.hip Quote Link to comment Share on other sites More sharing options...
Noobini Posted January 2, 2018 Share Posted January 2, 2018 (edited) here's one way...tho I still don't like a tiny bit of 'hardcode' there where it refers to point 3 (or 5). (aside: tried measure>curvature>concave...so if I can procedurally get the most concaved point...but apparently it doesn't work in 2D...hmmmm...could've sworn it worked in 2D before when I was testing a fence thing...ahh...needs normals properly set up) Edited January 2, 2018 by Noobini Quote Link to comment Share on other sites More sharing options...
Noobini Posted January 2, 2018 Share Posted January 2, 2018 this will cut procedurally as you change box16 dims... base_divide_cut_procedurally.hipnc Quote Link to comment Share on other sites More sharing options...
logix1390 Posted January 2, 2018 Author Share Posted January 2, 2018 Thanks again Noobini, exactly what i needed! Im just wondering now what each sop is doing exactly. specifically the "polyframe" , "measure", and "sort". How does this achieve the proper cut ?? I notice that the "curvature" attribute is just giving me a value of 0 for each point. How is it using this information to achieve the end result? Quote Link to comment Share on other sites More sharing options...
Noobini Posted January 2, 2018 Share Posted January 2, 2018 NFI....forgot to doublecheck the spreadsheet after I fooled around with N in polyframe....hmmm... Quote Link to comment Share on other sites More sharing options...
Noobini Posted January 2, 2018 Share Posted January 2, 2018 here's a far simpler approach, less strain on the brain, methinks... base_divide_cut_procedurally2.hipnc Quote Link to comment Share on other sites More sharing options...
logix1390 Posted January 4, 2018 Author Share Posted January 4, 2018 sweet thanks for the help Noobini Quote Link to comment Share on other sites More sharing options...
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