Arun Posted January 20, 2018 Share Posted January 20, 2018 I'm learning Houdini, and am trying to do a bullet-solver RBD Fracture, with glue constraint, falling into a FLIP tank. RBD PackedObject works fine with the constraint & collides perfectly with groundplane. But when I make them fall into a flip tank, the pieces explode at the frame where they touch the water. Feedback scale is set to 1. Tried a default RBD sphere with Flip, and though I can control the Flip interaction with the "Physical" tab, the Sphere bounces still as if on hard ground. Can somebody help me with this? [ Attached a sample fileRBDFlip001.hipnc] Quote Link to comment Share on other sites More sharing options...
Atom Posted January 21, 2018 Share Posted January 21, 2018 (edited) I couldn't configure your scene, I think the glue portion is messing everything up. I threw away all the nodes except your original cube fracture. I recreated the scene using the shelf tools. I basically got the same result, everything explodes. So the cube is too heavy. I turn off the Compute Mass on the RBD Fracture object and set the weight of the cube directly to a mass of 10 (try lower values as well). This helps makes the cube lighter. I turned on Allow Fracture From Feedback under the Fracture tab of the Rigid Body solver. The fracture stays together until impact then it falls apart. No glue needed. I have animated the Feedback Scale from 2 to 0 over 12 frames. This is timed with the initial impact of the cube with the fluid. The feedback scale of 2 makes the surface of the fluid much like a groundplane. Then as it animates down to 0, over time, the fracture pieces that are skating on top slowly sink down into the fluid. ap_RBDFlip001.hipnc Edited January 21, 2018 by Atom Quote Link to comment Share on other sites More sharing options...
Arun Posted January 21, 2018 Author Share Posted January 21, 2018 Thanks for looking into it, Atom. Will see if I can improve that to a natural-looking interaction Quote Link to comment Share on other sites More sharing options...
nAgApAvAn Posted November 3, 2021 Share Posted November 3, 2021 this might helpful to start from more details in the vimeo description Quote Link to comment Share on other sites More sharing options...
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