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Displacement Quality (Ocean Spectrum)


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Hi there,

Where can we control the quality (subdivisions) of displacement using ocean spectrum?

The image is from the same scene but when camera comes near (2 meters) the ocean we can see lack of subdivisions on displacement. I've already tried resolution exponent to 11 under ocean spectrum, dicing at 2 under mantra settings but it comes always with these squares.

I'll keep diging, but meanwhile if you have some tip, please shoot ;)



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Thanks Nikola.

Already found the problem! I was working with a low res spectrum all the time, since I saved it and was using it under my shader. 

I was changing values under ocean spectrum and forgot to save to the disk!

Sorry for my newbiness, but it's also good to keep these posts for future newbs like me :)



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