thejamesporter Posted February 28, 2018 Share Posted February 28, 2018 Hey guys, I've a question about setting up geo for a simulation. I want the tube to break away into four large pieces, which would break up further. I've 'shattered' this tube with a boolean sop, so I get the straight pieces I want. I want to fracture these pieces four shattered pieces further. What's the best way to achieve this? OR Is it better to fracture the entire tube in one hit and use a constraint to create the larger straight pieces? I'd appreciate some ideas. James Quote Link to comment Share on other sites More sharing options...
Sepu Posted February 28, 2018 Share Posted February 28, 2018 You can add a connectivity sop and for example put them through a for each loop and scatter points and add a voronoi. Or you can keep using the boolean with a copy to pts as well. Take a look at this masterclasses too. Quote Link to comment Share on other sites More sharing options...
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