toothpaste Posted March 30, 2018 Share Posted March 30, 2018 Hello! How would one randomize these values in a point wrangle, but in a way that actually works? vx = random vy = random vz = random wz = random wy = random wz = random v@v = {vx, vy, vz} v@w = {wv,wy,wz} Thanks! Quote Link to comment Share on other sites More sharing options...
FFidelis Posted March 30, 2018 Share Posted March 30, 2018 you can either randomise each componet individually using the randomize function in vex. in vops you can as well randomize them without quering each componet which is much simplier. you can also randomise the point number attribute. and add that to each component. hope i am not out of topic. Quote Link to comment Share on other sites More sharing options...
Atom Posted March 30, 2018 Share Posted March 30, 2018 Something like this might get you started. v@v = fit01(rand(@ptnum),0.1, 2); v@w = fit01(rand(@ptnum+311),0.1, 2); // You can also varry the value of the constants inside the vector. v@v = fit01(rand(@ptnum),{0.1,0.5,0.1},{2.0,4.0,8.0}); 1 Quote Link to comment Share on other sites More sharing options...
StepbyStepVFX Posted March 30, 2018 Share Posted March 30, 2018 Aside of point wrangle, you can use the Attribute Randomize node :-) Quote Link to comment Share on other sites More sharing options...
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