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Houdini shaders and textures from mari


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Hello, 

I have a question regarding Houdini shaders.

I am painting my textures in Mari (Never go pass the texture paintings to look dev phase as my previous PC was not so good and caused my PC to crash EVERY time i tried to assign shader to model)
Now i have stronger PC and i am able to work with shaders as i study on my own many questions arise. 

For example: 

1. I sculpted dagger in zbrush
2. I retopo for model is done
3. UV-s for model are done
Here for example is dagger handle where you can see UV-s
2. I retopo for model is done
3. UV-s for model are done
Here for example is dagger handle where you can see UV-s
7c6XK2q.jpg
sr1Fpwb.jpg
53fRk7Y.jpg

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