Jump to content
Sign in to follow this  

Loss of array color after adding RBD Object to geometry

Recommended Posts

Hi people, I got some problem with color loss in my balls array attached to point box.

Everything is working as intended until I transform my array to RBD Object. 

In my scene I would like to have balls bounce around and collide with everything but I would like to have some materials and distribute them randomly on them as well.

Everything is working but color is lost inside Assemble node at the end in Attribute Wrangle node called : add_name_attribute.

I have no idea what happens but this node is making additional groups from my balls and in the end there are many groups which I don't need. All balls are turning grey in viewport as well.


If you could have a look I would be grateful.


Share this post

Link to post
Share on other sites
On 17.04.2018 at 10:39 AM, 3dome said:

unpack them after sim and you color should be there again

It worked ! Thank you Dominik !!! Have a great day.

Edited by pdci

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this