lisux Posted January 17, 2006 Share Posted January 17, 2006 Hi all. I want to control the "Smooth Shading" in a per primitive basis. Now you only can activate it in an object basis, using the "Smooth Shading" check in the shading tab of the Geo OBJ. It is possible to control this smooth from SOP, how can i edit the point normals to control the smooth process? Thanks. Quote Link to comment Share on other sites More sharing options...
Visual Cortex Lab Posted January 17, 2006 Share Posted January 17, 2006 nice point ... I also wondered sometimes about it.. and i should post here all my question even if i think they are maybe just my fault when things apparently seems not doable.. looking forward for any answer Quote Link to comment Share on other sites More sharing options...
deecue Posted January 17, 2006 Share Posted January 17, 2006 unique points in a facet.. Quote Link to comment Share on other sites More sharing options...
lisux Posted January 18, 2006 Author Share Posted January 18, 2006 unique points in a facet.. 23794[/snapback] Thanks Dave, it was i am lookong for. Quote Link to comment Share on other sites More sharing options...
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