hindukush 0 Posted April 19, 2018 Hi everybody, i need a little hint on how set up a fire simulation.I have to create a fire stripe traveling on the sea. What i need is to create a fire stripe with faded head and tail, something like the picture attached, but the shot will be from the top. Since i will leave the stripe still in place and move the plate behind it i will animate the stripe to give some snake like movement, or dragon like..i prefer:-) Here the question...how can i drive the fuel with a ramp? Volume vop? Thanks alot! Carlo Share this post Link to post Share on other sites
craigthailand 2 Posted April 19, 2018 In a volume vop or volume wrangle, get the bounding box of your source and multiply fuel and probably temperature by a ramp that fades at both ends. example >>>> fuel_ramp.rar cheers Craig Share this post Link to post Share on other sites
hindukush 0 Posted April 19, 2018 You are a king! Thanks alot! Share this post Link to post Share on other sites