asmundur Posted April 26, 2018 Share Posted April 26, 2018 So I want to do an effect which basically sources particle off of Object A. Once they're out, they should just move in the air randomly sort of like dust flakes, then at a designated time point they'd all start moving towards Object B. When they finally have gotten close to object B ( not inside it mind you ) they should start revolving around in a vortex-like way at the bottom of the object slowly moving upwards. ( Object A in the scenario is a kind of an orb, Object B is a character model. ) Any neat ideas on how to make this happen ? Quote Link to comment Share on other sites More sharing options...
garf Posted April 27, 2018 Share Posted April 27, 2018 This might help you Quote Link to comment Share on other sites More sharing options...
alex.torn Posted April 27, 2018 Share Posted April 27, 2018 19 minutes ago, garf said: This might help you and how this demo can help? go to site and read: "Availability: Note: This product is no longer available and has been maintained here for historical purposes only." Quote Link to comment Share on other sites More sharing options...
garf Posted April 27, 2018 Share Posted April 27, 2018 my mistake - sorry Quote Link to comment Share on other sites More sharing options...
StepbyStepVFX Posted April 27, 2018 Share Posted April 27, 2018 4 hours ago, garf said: my mistake - sorry Don't apologize, you tried to help :-) If you go to the site and read : cmiVFX has another one, that is available, same topic, like https://cmivfx.com/houdini-directable-particles Although, never saw it... Quote Link to comment Share on other sites More sharing options...
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