Jump to content

Fish Bait Ball Question


Recommended Posts

Hi all,

I am trying to create a Fish bait ball like in this video  Fish-Baitball-ref.mp4. The shape is constantly changing as the fishes flock over them.

I created a shape,used a pointvop to deform it and then used a point deform to get the deforming points.

I am clueless as how to proceed further. I want the points to flock across the deforming shape.

Can anyone guide me to get this result? Thanks in advance.


Link to comment
Share on other sites

The crowd system is perfect for this. It's mostly based on Craig Reynolds algorithm. I highly recommand to make some quick research about it to get the main idea. 

Basicly you can reproduce this effects with just couple of node.

Using the crowd shell. Bake your fish animation as a agent> Spawn some agents>Simulate the thing.

Into Dop play with steer node. The first you need to look at for this effect is the steer cohesion.


Link to comment
Share on other sites

Hi,thanks for the reply. I am trying to get this done  through crowd system. Not much of success yet. Couldn't get the control to flock the fishes over the shape. Any help is much appreciated.

Edited by aaryanguna
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...