timj Posted May 14, 2018 Share Posted May 14, 2018 if I render with redshift my aov are always empty, whether zdepth, gi, diffuse raw.... Quote Link to comment Share on other sites More sharing options...
Sepu Posted May 14, 2018 Share Posted May 14, 2018 Post .hip 1 Quote Link to comment Share on other sites More sharing options...
toadstorm Posted May 14, 2018 Share Posted May 14, 2018 AOVs are disabled in progressive rendering. You need to disable "IPR Progressive Rendering" on the Redshift ROP. 1 Quote Link to comment Share on other sites More sharing options...
timj Posted May 15, 2018 Author Share Posted May 15, 2018 Oh sure! I always disable "IPR Progressive Rendering" on the Redshift ROP. Test_005.hip Quote Link to comment Share on other sites More sharing options...
Sepu Posted May 15, 2018 Share Posted May 15, 2018 So is it working with what Henry said or not? Because here is working just fine as you can see. What version of RS are u using? Quote Link to comment Share on other sites More sharing options...
timj Posted May 15, 2018 Author Share Posted May 15, 2018 No, still not working, Specular and Refection passes works fine but not Diffuse,GI or ZDepth. Im using Redshift 2.5.48 Quote Link to comment Share on other sites More sharing options...
Sepu Posted May 15, 2018 Share Posted May 15, 2018 (edited) well if you look at your material, you have black on your diffuse so yeah you wont see anything the same with GI (Also you have turn off GI in the ROP). Add and environment or something like that so light can bounce. I can see depth, you should have a look at Adrian video about zdepth. Even though the video is for Maya, the same applies to Houdini Edited May 15, 2018 by Sepu Quote Link to comment Share on other sites More sharing options...
timj Posted May 16, 2018 Author Share Posted May 16, 2018 Thanks for the help, it works now!!! Quote Link to comment Share on other sites More sharing options...
timj Posted May 16, 2018 Author Share Posted May 16, 2018 @Sepu Why i need to disable GI in the ROP? Quote Link to comment Share on other sites More sharing options...
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