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calm flip water in custom conteiner


rastarokot

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I'm trying to create simple fluid scene - calm puddle water in some ground hole and some rbd object goes up through this water. But I can't get really calm water - my flip particles can't stop during 100 frames and more. How can I fix this problem?

my scene with some cache files attached below

water.7z

2018-05-27_22-12-36.gif

Edited by rastarokot
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