ramirezrubio92 Posted June 3, 2018 Share Posted June 3, 2018 (edited) Hi there! I am trying to make a simple example of RBD, so I duplicate the Pighead using copy to points and I want to see them crashing with the objects, but they are all stick together and I don't know how to make them to collision individually. Any clue? I hope you understand what I'm trying to do, I have attached my scene. thank you all! test.hipnc Edited July 20, 2018 by ramirezrubio92 Quote Link to comment Share on other sites More sharing options...
shinsso Posted June 14, 2018 Share Posted June 14, 2018 I used assemble SOP so that I need the number of pig primitive which have name attribute. Then I enable Fracture By Name of RBD Fractured Object SOP in DOPnet. test02.hipnc 1 Quote Link to comment Share on other sites More sharing options...
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