3di Posted June 15, 2018 Share Posted June 15, 2018 Is it possible to expose a node in a blackboxed asset? I need the user to have access via object merge. Cheers Michael Quote Link to comment Share on other sites More sharing options...
probiner Posted September 6, 2018 Share Posted September 6, 2018 Why not expose the parameters of the object merge on the asset UI? Quote Link to comment Share on other sites More sharing options...
3di Posted September 7, 2018 Author Share Posted September 7, 2018 13 hours ago, probiner said: Why not expose the parameters of the object merge on the asset UI? Sorry, I mean expose the node to another node outside of the blackboxed asset, not the user. Although it turns out houdini has a bug which makes blackboxing assets which contain cop networks impossible. Houdini have said they're not interested in fixing the bug, so I guess it's pointless now anyway. Quote Link to comment Share on other sites More sharing options...
probiner Posted September 7, 2018 Share Posted September 7, 2018 (edited) I see. Could you somehow output that from a second ouput and reference that or a null connected to it? I get that it would be useful to reference them directly. Edited September 7, 2018 by probiner Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.