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Found 5 results

  1. Hi all So I have a question about the new versions of the For-Each node, particularly the Numbers one, I have been following a tutorial from Anastasia Opera, and during the tutorial she uses a For-Each subnetwork node now I understand what this node is doing collecting the data from the box_id, Anastasia also gave the node a stamp name which will be used a bit later on for a blast node to specifically target some points following the local path hence why the stamp name was given to the For-Each Subnetwork node in order to lead a path towards a node that contains specific points with a number that is less than 3 which I understand is the point number and can also see it infant of me.... but now here is where I get confused in the new version of Houdini 17 the Subnetwork node has been disabled and be re-enabled but instead I would like to understand what on earth is up with the new For-Each Numbers node, it has some weird dodgy layout that just throughs me right off!! I would not mind trying to re-create the tutorial using this new node but its proving to be a challenge as I have no idea where to place the nodes that help in set things up for procedural modelling which I have tried to place things in myself but ended up with nothing but more errors. if someone could please help that would really awesome and I would really appreciate it. Kindly Ahmet .B
  2. Is it possible to expose a node in a blackboxed asset? I need the user to have access via object merge. Cheers Michael
  3. Hi, I am trying to do my asset for houdini and I am looking a method which can allow me to connect one node to anoter I use something like this, but this option is connecting everything to imput1 ('grey imput') staticsolver = doptoolutils.createSolver("staticsolver", True) - create staticsolver node staticobject = dopnet.createNode("staticobject") - create staticobject node doptoolutils.addObjectToSolver(staticobject, staticsolver, True) - connect staticobject to staticsolver but some nodes has more inputs: multisolver has 2 inputs one is grey and another purple - how I can connect my node to the purple one using python language? and another constraintnetwork has 3 inputs, one grey, green and purple and also if merge node has 3 inputs connected, how I can tell which should be first? I need explanation how I can connect something to each input. I found something like this but I dont understand what I should write to make it works: http://www.sidefx.com/docs/houdini/hom/hou/NodeConnection.html#outputNode if someone can write to me an example how should I write my script lines which show how I should connect node to purple input in multisolver, how to connect to green and purple input for constraintnetwork and how to define which is the first input in merge node. I attached picture as example what I want to connect to. Thank you Bart
  4. Position pop Node

    Hey all, can maybe someone give me an example of how the position pop node works? thanx!
  5. hey guys, here's some fun art work that ive made in the node editor of houdini. Yes, in the node editor. No photoshop. Im calling it NodeZArt.. cuz its simply art with nodes.. and it has my initials too (ZA).. Lemme know wat you think...
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