kiryha Posted July 18, 2018 Share Posted July 18, 2018 I rig my geometry stored on HDD with Houdini Autorig. The source geometry has custom primitive attributes but stash SOP kills them all. Attribute transfer does not work cos stash change number of primitives. Can I just turn this node off? What is its functionality in this case? Default Autorig setup: Stush node OFF, @shop_materialpath exists. Quote Link to comment Share on other sites More sharing options...
dgani Posted August 23, 2018 Share Posted August 23, 2018 Have you tried hitting the stash input button on the stash node? It's basically a quick cache, so if you've updated your geo since the first time it was generated it won't change without hitting the button. 1 Quote Link to comment Share on other sites More sharing options...
kiryha Posted August 23, 2018 Author Share Posted August 23, 2018 I just turn this off and it helps. Now I know what is the functionality of this node, thanks! Quote Link to comment Share on other sites More sharing options...
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