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Autorig stash node kills geometry attributes


kiryha

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I rig my geometry stored on HDD with Houdini Autorig. The source geometry has custom primitive attributes but stash SOP kills them all. Attribute transfer does not work cos stash change number of primitives.

Can I just turn this node off? What is its functionality in this case? 

Default Autorig setup:

stash_02.PNG.e409002f708e803670740c1ba8991453.PNG

Stush node OFF, @shop_materialpath exists.

stash_01.PNG.f93c18601c99e6a7e3e2153c4ea0ac5d.PNG

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  • 1 month later...

Have you tried hitting the stash input button on the stash node? It's basically a quick cache, so if you've updated your geo since the first time it was generated it won't change without hitting the button.

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