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Trying to export whitewater to Unity Editor (alembic)


ramirezrubio92

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You should really use the Vertex Animation exporter with a soft body export. Alembic will not be file size optimized at run time. 

Points are not rendered in Unity by default. You would need to make your own custom render option to do it. There are some tutorials for that.

However, using the vertex animation tool set to sprite mode for the particles would be a better option too. More optimized and efficient.

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2 hours ago, LaidlawFX said:

You should really use the Vertex Animation exporter with a soft body export. Alembic will not be file size optimized at run time. 

Points are not rendered in Unity by default. You would need to make your own custom render option to do it. There are some tutorials for that.

However, using the vertex animation tool set to sprite mode for the particles would be a better option too. More optimized and efficient.

I'll investigate about that, thank you

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