Jump to content
Sign in to follow this  
Snappy_Darko

Melted Geometry Effect Needed (not a simulation)

Recommended Posts

Posted (edited)
Hi all,
 
I have some geometry that I would like to create a melted effect on. I don't need to simulate a melting object, just have the static object look like it has melted (i.e deformed like an object made of wax, which has melted) I will need to preserve the material id map (UV information) too. Any nodes or processes anyone can suggest? I have tried rigging it and then deforming it through that, and it looks ok, but I was wondering if there's a better technique.
 
Thanks
Edited by Snappy_Darko

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×