art3mis 55 Posted August 3, 2018 (edited) Hi Trying to get up to speed in basic color workflows in going from Houdini to Nuke. When outputting AOV's and .exr sequences from Houdini, how is color space and gamma handled? My understanding is limited to the understanding that you always want to work in linear space when comping or creating VFX. And most footage is supplied in log format. Beyond that, I'm clueless. Can anyone point me to some straightforward articles or tutorials? Thanks. Edited August 3, 2018 by art3mis Share this post Link to post Share on other sites
toadstorm 237 Posted August 3, 2018 (edited) Short answer: Always render linear. You can preview in whatever color space you need to for your production, but the render is linear. Long answer: http://cinematiccolor.org/ Edited August 3, 2018 by toadstorm Share this post Link to post Share on other sites