domsewell Posted September 10, 2018 Share Posted September 10, 2018 Hello houdini people, Im relatively new to the houdini scene coming from traditional modelling background so go easy on me! I came across a webinar from 2016 with Mike Lyndon in which he talks very briefly about applying a secondary frracture to already fractured pieces around their edges. I've attempted this with what very little skills and understanding i have in the software to this point but just can not seem to figure out how to contrain the secondary fracture to just the outer edges of each piece. I figured an approach would be to bevel the pieces and create a new group for this beveled area and apply the secondary fracture to only this group however i am not getting the desired results. I've attached a file with the approach i took and how far i got Any suggestions on achieving the effect would be much appreciated! Cheers guys and girls! Edge Fracturing.hip Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted September 10, 2018 Share Posted September 10, 2018 Couldn't you achieve this detail easily using boolean shatter? Quote Link to comment Share on other sites More sharing options...
domsewell Posted September 10, 2018 Author Share Posted September 10, 2018 5 hours ago, ejr32123 said: Couldn't you achieve this detail easily using boolean shatter? can you elaborate a little on this? what would i be using to boolean the initial fractured pieces with? from looking at the image i assumed hed ran a second fracture along the egdes of the pieces Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted September 11, 2018 Share Posted September 11, 2018 I might be mis-interpreting what you want, but I mean using boolean shatter to start off with, not voronoi. Scatter some grids to cut up the geometry, but add a mountain sop or point vop with noise displacement before cutting and you will get that detail. Or a combination of both methods, like this post. That whole thread might help you too : ) Anyway, I hope this is helpful- Quote Link to comment Share on other sites More sharing options...
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