Jump to content

skin mirrored polygons

Recommended Posts


there is maybe a simple solution for that but after google and houdini forum i found no solution: I mirrored polygons , gave them points ids and connected them in the add sop by attribute (why does the add node create just lines and no polygons - in the polygon tab?! ) - and when i want to skin them - to create a connected mesh i get crossed polygons instead of "caps" on the side. Where is the problem - or the right approach? - Thank You for your help!

Screenshot 2018-09-21 00.01.43.png

Screenshot 2018-09-21 00.01.36.png

Edited by Spike

Share this post

Link to post
Share on other sites
22 hours ago, konstantin magnus said:

Why dont you just extrude the shape to the center and mirror it afterwards?

so simple - oh :D

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now