AntoineSfx Posted October 7, 2018 Share Posted October 7, 2018 I have a simplefemale sitting in front of the steering wheel. I would like to have the hand constrained on the steering wheel, possibly grabbing the wheel in a natural way. How can I achieve this effect ? Quote Link to comment Share on other sites More sharing options...
Atom Posted October 7, 2018 Share Posted October 7, 2018 (edited) You might try using actual driving footage as a reference. Or some classic movie with a driving scene you like (shot through the front window). Set your 3D camera to match the footage basic angle. Then manually set keys on the hand to match the footage as you chop through a few seconds. Edited October 7, 2018 by Atom Quote Link to comment Share on other sites More sharing options...
AntoineSfx Posted October 7, 2018 Author Share Posted October 7, 2018 20 minutes ago, Atom said: You might try using actual driving footage as a reference. Or some classic movie with a driving scene you like (shot through the front window). Set your 3D camera to match the footage basic angle. Then manually set keys on the hand to match the footage as you chop through a few seconds. The steering wheel is a part of a larger object, and it's moving as the vehicle follows a path. I had some luck with the Points constraint, which also allows to use a direction attribute to set an orientation. I think it should be good enough to have the palm of the hand face the steering wheel. It looks like the IK chain stops at the wrist, so I'll do the rest by hand. I would have been so nice to have IK for the fingertips and the palm.. Quote Link to comment Share on other sites More sharing options...
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