Luijee Posted October 8, 2018 Share Posted October 8, 2018 Hello, I'm advecting colour in a pyro sim. Without OpenCL this works as expected, using OpenCL the Cd.z is being ignored in gas advect field node. Is there something I'm missing? Hip attached below openclVector.hip Quote Link to comment Share on other sites More sharing options...
Skybar Posted October 8, 2018 Share Posted October 8, 2018 It probably thinks it can skip the Cd.z because you have "Two Dimensional" turned on, so it will only "need" two dimensions even for a custom field. I dunno. If you uncheck that and limit the box manually to be 1 voxel thick it works. Quote Link to comment Share on other sites More sharing options...
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