Jump to content

Transfer UVs from low to Hi poly


Recommended Posts

Hi all :)

I am trying to figure out how to do transfer of uvs (with correct seams) from low poly geometry to hi.

Example workflow (works for me in Maya) and to the point I’m stuck in Houdini.

Take hi res 3D scan > do poly reduce (gets low poly) > do auto uv > transfer UV to high poly.

now this for me works all the way to attribute transfer (vertex uv) but uv edges (seams) are not transferred. I tried transferring uv_seams edge group (and it works to some point) but just can’t get those clean UV islands as in low poly.

I must be missing something simple but I can’t figure it out.

thanks for help :)

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...