MAYA_ Posted October 30, 2018 Share Posted October 30, 2018 Hi, I am doing some vellum stuff but I am struggling to have my hair remain in the shape I initially put it in (I have a deforming hair that I want to influence my sim). Is there a way to have something similar to "target geometry" like the wiresolver had? I saw the vellum rest shape SOP but I am struggling to understand how to use it and if that would be the answer to my issues. Can anyone help me? Thank you! Quote Link to comment Share on other sites More sharing options...
ericsenecal Posted January 30, 2019 Share Posted January 30, 2019 Hey, I was wondering if you had figure out how to get your sim to go back to is original shape ? I'm also block with that. I dont see no target deformation in vellum. thanks, Eric Quote Link to comment Share on other sites More sharing options...
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