bentway23 Posted November 2, 2018 Share Posted November 2, 2018 I have a question that is so dumb that I can't find an answer in Google. I'm working with FEM objects. I need to select points in the DOPnet to make constraints. I can't select points, just objects. Thus: can't do pinning and stick things to things. I've done this a million times on my home computer, but I'm using a different one now (with H17 installed mere days ago), so I'm sure it's some big obvious setting. Thanks and duh. Quote Link to comment Share on other sites More sharing options...
mangi Posted November 2, 2018 Share Posted November 2, 2018 Hi. Here is the sceen grab record. You have to first select the FEM object hit enter, then the points selection comes up I just made a test to see it ok, Cheers Mangic select point fem.mp4 Quote Link to comment Share on other sites More sharing options...
bentway23 Posted November 2, 2018 Author Share Posted November 2, 2018 You are my favorite person of the day. Is there a way to do that if you're not using the shelf tool? Or is that exactly why you use the shelf tool? (Shelf works great, this is a future-reference question.) Quote Link to comment Share on other sites More sharing options...
mangi Posted November 2, 2018 Share Posted November 2, 2018 (edited) Hi Mark, Sure.... You just have to hit the TAB key in the network view and the TAB menu pops up and you press the node that you want to use and then hook them up. The self does this for you. In the early version of HOUDINI there where no shelf so you had to learn it this way. So what happens now. you don´t know what to do next. So you are in some Twilight Zone. Mangic Edited November 2, 2018 by mangi Quote Link to comment Share on other sites More sharing options...
mangi Posted November 2, 2018 Share Posted November 2, 2018 Hi Mark, Sure... In The Network View. I if you Hit the TAB Key Tab Menu will Pop Up. You just net to place the Nodes you want to use and then Hook them UP. The Earlier version of Houdini Did not have and shelf Tools. You had to do it like That. http://www.sidefx.com/docs/houdini/basics/intro.html Read this stuff . it will help you understand the concepts.... Quote Link to comment Share on other sites More sharing options...
bentway23 Posted November 6, 2018 Author Share Posted November 6, 2018 I know you can create nodes that way--that's the way I usually do it, which is why I wasn't getting the "select this" options that appear when you create it from the shelf. If you create a constraint node that way, how do you nudge it so it then lets you choose what is affected, the way bringing it in from the shelf does? Or is that just why god made shelves? Quote Link to comment Share on other sites More sharing options...
3dome Posted November 6, 2018 Share Posted November 6, 2018 if a node doesn't have that "selection arrow", backtick key (with pointer in viewport) should do the trick Quote Link to comment Share on other sites More sharing options...
bentway23 Posted November 12, 2018 Author Share Posted November 12, 2018 Alrighty, so I guess I need a touch of remedial help here. When I click the backtick, it says "restart selecting," but I can't actually select anything. No matter what I click on, nothing happens. (Also, it's not saying the "select solid object" thing it usually says--perhaps I have to tell it that I'm working on the "constrained object" field first?) Quote Link to comment Share on other sites More sharing options...
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