AstralZombie Posted November 6, 2018 Share Posted November 6, 2018 Hi all, fairly new to Houdini. Going through Hugo Beyer's rock slicing tute. He uses the (now removed) cluster option in voronoi fracture, checking the "delete exterior cluster edges" button. I am trying to replicate this now in H17. I added an RBDcluster node after the voronoi fracture, which seems like the preferred replacement workflow in H17. Problem is, the new clusters do not remove what I'll call the interior edges, and there is no option to do so. I know there must be a way to do this.. including a screenshot of a cluster and graph snippet. thanks for any clues. Quote Link to comment Share on other sites More sharing options...
Noobini Posted November 6, 2018 Share Posted November 6, 2018 well don't Create Interior Surfaces in the voronoifracture ? Quote Link to comment Share on other sites More sharing options...
AstralZombie Posted November 7, 2018 Author Share Posted November 7, 2018 sorry, let me clarify: I'm trying to delete the edges of the original pieces of the fracture, so that all that's left is the edges from the cluster. Quote Link to comment Share on other sites More sharing options...
Noobini Posted November 7, 2018 Share Posted November 7, 2018 ah understood now, sorry about that. Quote Link to comment Share on other sites More sharing options...
AstralZombie Posted November 7, 2018 Author Share Posted November 7, 2018 8 hours ago, Noobini said: ah understood now, sorry about that. No worries! Not sure why they got rid of this functionality from the fracture SOP. Quote Link to comment Share on other sites More sharing options...
AstralZombie Posted November 7, 2018 Author Share Posted November 7, 2018 doing a boolean union in a for each loop on each piece works for what I needed (to use this as input for a vdb fracture). BUT.. I'd still be interested in a way to truly delete these interior edges. Looking like Vex might be way... Quote Link to comment Share on other sites More sharing options...
Noobini Posted November 7, 2018 Share Posted November 7, 2018 7 hours ago, AstralZombie said: doing a boolean union in a for each loop on each piece works for what I needed (to use this as input for a vdb fracture). BUT.. I'd still be interested in a way to truly delete these interior edges. Looking like Vex might be way... hmm, I did try this coz I thought yeah use Bool to remove self intersections...but didn't seem to work 100% for me Quote Link to comment Share on other sites More sharing options...
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