scorpes Posted November 29, 2018 Share Posted November 29, 2018 (edited) Hi, I'm trying to recreate the collapsing buildings from the H17 presentation video. I'm struggling on the part to break the soft constraints. Found a softconstaints example video in the documentation with breaking, but in order to get that to work, you have to use "Attach Internal Constraints to Object" option (network relationship) with a geometrywrangle and removeprim() if torque is above a certain number , for some reason the hard constraints behave differently and I get bad results when I use that option. Anyone else experience with this? Edited November 30, 2018 by scorpes Quote Link to comment Share on other sites More sharing options...
Keithtron Posted December 12, 2018 Share Posted December 12, 2018 I've not looked at that specific example, but to break constraints I typically do it in a SOP Solver wired into the Constraint Network DOP. Then in the SOP Solver, connect the relationship_geometry > Primitive Wrangle > Output SOP. In the Primitive Wrangle you can set @group_broken=1; based on some condition. It's worked fine for me in my Soft Constraint tests. :-) 1 Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted December 13, 2018 Share Posted December 13, 2018 Impossible not read it in your voice, Keith. lol Quote Link to comment Share on other sites More sharing options...
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