CinnamonMetal Posted December 28, 2018 Share Posted December 28, 2018 How do I rotate a packed primitive around it's local point ? Quote Link to comment Share on other sites More sharing options...
bunker Posted December 28, 2018 Share Posted December 28, 2018 (edited) you can use the point position as the pivot point using the point expression: pivot x : point(opinputpath(".",0),0,"P",0) pivot y : point(opinputpath(".",0),0,"P",1) pivot z : point(opinputpath(".",0),0,"P",2) rotatepacked.hipnc or in VEX, using the packedtransform function (H17) https://www.sidefx.com/docs/houdini/vex/functions/packedtransform.html Edited December 28, 2018 by bunker 1 Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted December 28, 2018 Author Share Posted December 28, 2018 (edited) @bunker The point() function takes three arguments, you are feeding four; how is that possible ? Edited December 28, 2018 by CinnamonMetal Quote Link to comment Share on other sites More sharing options...
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