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art3mis

Using Blend Shapes SOP with imported FBX files

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Posted (edited)

Hi

Trying to blend 2 meshes of the same character imported in FBX format.

One is in static T-Pose. The other is animated.

I assume you need to use a Blend Shapes SOP but have had zero luck getting it to work. Any rigging experts possibly able to set up a bare bones(pun intended) .hip showing how to accomplish this?

 

OP

solved . In my case using a Sequence Blend was all I needed.

Edited by art3mis

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