Jump to content

Using Blend Shapes SOP with imported FBX files

Recommended Posts

Posted (edited)


Trying to blend 2 meshes of the same character imported in FBX format.

One is in static T-Pose. The other is animated.

I assume you need to use a Blend Shapes SOP but have had zero luck getting it to work. Any rigging experts possibly able to set up a bare bones(pun intended) .hip showing how to accomplish this?



solved . In my case using a Sequence Blend was all I needed.

Edited by art3mis

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now