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Wire solver, windblow behavior (scene attached)

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hi guys, i doing an soft windblow in a palm tree, actually im using windforce after the solver however it not turning in a goodway i think. is there any cunning way to do this wind correctly?

 

wirewind.hip

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cool but this one, i might try this one! however the wind blows constantly i would be nice if there a oscilation

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You could apply a sin/cos function to the intensity?

Or use CHOPS waves to also modify the intensity?

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yeah absolutely!!!! im found these CHOPS recently, actually a few hours ago. it is totally amazing the CHOP network however its totally new to me is there any lesson/tutorial usefull for this context?

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This is quite good:

 

 

 

 

 

 

 

And something a bit more in depth:

 

 

 

 

 

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