motik Posted January 8, 2019 Share Posted January 8, 2019 Good morning, anyone knows how to animate 3d plants imported from megascan (moving with the wind ...)? Thanks a lot! Have a great day! Quote Link to comment Share on other sites More sharing options...
Mark01 Posted January 8, 2019 Share Posted January 8, 2019 Perhaps with a dopnet and wind, Or It maybe quicker and more efficient to use chops? Quote Link to comment Share on other sites More sharing options...
golubevcg Posted January 10, 2019 Share Posted January 10, 2019 If it's now supercloseup and wind not like hurricane, just to make sequence more alive, you can do it with simple animated noises Quote Link to comment Share on other sites More sharing options...
motik Posted January 10, 2019 Author Share Posted January 10, 2019 oookk thank you guys: these 3D plants have some wind attribute like @q_wind, so I thought it was related to some particular way of animating them - it seems that quixel is studying something like a quick way to do it but probably is still not implemented: https://www.sidefx.com/forum/topic/59447/?page=3 Thank you! Quote Link to comment Share on other sites More sharing options...
Nicholas Ralabate Posted January 11, 2019 Share Posted January 11, 2019 About halfway through this talk, the artist shows a way to paint wind-weights on his vegetation... I think it just samples a time-varying noise field at runtime: Quote Link to comment Share on other sites More sharing options...
motik Posted January 11, 2019 Author Share Posted January 11, 2019 Thank you xxyxxy! Quote Link to comment Share on other sites More sharing options...
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