anicg Posted January 11, 2019 Share Posted January 11, 2019 I understood from a tutorial that UV Flatten comes before polybevel and subdivide. It kind of keeps the UVs. But I noticed when I switched on the "UV distortion" in the viewport that when I add the subdivide after the UV flatten, there are distortions in the edges. Do you use UV flatten before or after subdivide and polybevel? Quote Link to comment Share on other sites More sharing options...
davpe Posted January 13, 2019 Share Posted January 13, 2019 i would generally use it before subdiv, but after bevel. but it may depend on your particular situation you're dealing with Quote Link to comment Share on other sites More sharing options...
anim Posted January 13, 2019 Share Posted January 13, 2019 if you are subdividing after you can also play with Vertex Attributes parameter on the Subdivide node, which defines how/if to smooth vertex attributes like uvs, which may help in some cases Quote Link to comment Share on other sites More sharing options...
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