Fyre Posted January 16, 2019 Share Posted January 16, 2019 Hey Trying to randomise falloff on an attribute transfer, as I understand it only evaluates once so can't read a point expression from source points. Trying it in a forloop but not having much luck if someone could take a look at the scene? Also tried setting up in a vop with pointclouds and this works ok, but how do I get the smoothness of the falloff in this? Ta PC_falloff.hip Quote Link to comment Share on other sites More sharing options...
Sepu Posted January 16, 2019 Share Posted January 16, 2019 not in my computer right now, so I cant have a look but I'll point you out to this https://www.motionoperators.com mograph tools for H Quote Link to comment Share on other sites More sharing options...
ThomasPara Posted January 16, 2019 Share Posted January 16, 2019 The attribute transfer doesnt work because every "point-transfer" overwrites the last iteration combined with some hscript-expressions written wrong and your for-each was also setup to run over every point in the grid instead of your scatterpoints. So i went for a pcopen solution for you. PC_falloff_fix.hiplc Quote Link to comment Share on other sites More sharing options...
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