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CinnamonMetal

forLoop in Material Vops

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what do you expect to get? like this the loop doesn't make much sense. 

first, your "length" needs to be some non-zero constant integer value. secondly, "ïndex_in" typically gets no input as it acts as an iteration counter. then you generally want to add (or multiply, divide, whatever...) iterations results (var1 in your case) before exiting the loop to get any meaningful result. then you have to introduce some "change" at each iteration, which, currently, you haven't. you are just adding a constant number to your multiplier which will be the same at each iteration.

loops are a bit tricky to grasp at first but when you do it's actually quite simple.

Edited by davpe

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@davpe Why would the loop apply to each primitive rather then the whole mesh, if I'm applying UV coordinates, using the UV coordinates vop ?

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