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Particle movement based on color, image texture?

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Hello all.

I am trying to figure out how to have particle movement based on color, and the colors would be initially generated by an image texture. A flag with three colors, for example. How would I have the particles moving differently based on color? Different speeds, different flow, turbulence, etc. Yet still interacting with each other. The red particles would flow fast in one direction, while the green and blue particles would swirl in an opposite directions, for example.

I will be rendering in Redshift.

Any advice would be much appreciated.


Edited by terencemace
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