Drughi Posted January 28, 2019 Share Posted January 28, 2019 Hi! I'm trying to do a 2D Bullet Sim. I've clamped P and orient and set the transform matrix. But it still doesn't work. Maybe someone can have a look at my file, please. 2D_Dynamics_002.hipnc Quote Link to comment Share on other sites More sharing options...
vtrvtr Posted January 28, 2019 Share Posted January 28, 2019 What "doesn't work"? I don't think you ever want to set transforms unless you want to specifically set the position/rotation etc. for whatever reason See here just 0 the Z axis and cancelling any rotation gain https://giant.gfycat.com/ImpoliteWeakKingbird.webm 1 Quote Link to comment Share on other sites More sharing options...
Drughi Posted January 28, 2019 Author Share Posted January 28, 2019 (edited) Ok, got it working. Thank you! Edited January 28, 2019 by Drughi Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.