peship Posted May 28, 2006 Share Posted May 28, 2006 i just read the agenda of Autodesk API Developer Conference, and right on the second page they start talking about something really interesting ( inside "Embedding External Applications into Maya Class Description". have a look yourself: http://72.14.209.104/search?q=cache:PHdGle...us&ct=clnk&cd=1 Quote Link to comment Share on other sites More sharing options...
sibarrick Posted May 28, 2006 Share Posted May 28, 2006 Wow! That is interesting, I wonder if that could work the other way around too? Still it would perhaps encourage heavy Maya shops to consider Houdini more knowing they could more easily use it inside Maya.... Quote Link to comment Share on other sites More sharing options...
keltuzar Posted May 28, 2006 Share Posted May 28, 2006 I heard rumors that the new maya will have python as a scripting language along with mel... Quote Link to comment Share on other sites More sharing options...
tomoyaorwoff Posted May 29, 2006 Share Posted May 29, 2006 "You can load Houdini scenes directly into Maya, manipulate anything in that scene, and Maya will not know or care that the data comes from another application." Sounds like a great thing to me. Can't wait to see it. Quote Link to comment Share on other sites More sharing options...
lisux Posted May 30, 2006 Share Posted May 30, 2006 And why they use Houdini for the example? This came some thoughts to me ... If you can't do the same as Houdini, simply embeed it Quick and dirty in my opinion. Quote Link to comment Share on other sites More sharing options...
michael Posted May 30, 2006 Share Posted May 30, 2006 it isn't made clear if you need to have a running copy of Houdini to get this to work...I'll bet you do... Quote Link to comment Share on other sites More sharing options...
lisux Posted May 30, 2006 Share Posted May 30, 2006 it isn't made clear if you need to have a running copy of Houdini to get this to work...I'll bet you do... 28164[/snapback] I think that you need a license for it, because it needs to open the houdini executable, and it needs a license to do it. Quote Link to comment Share on other sites More sharing options...
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