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Simple VEX points push


caskal

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Hey magicians, excuse my VEXnorance but: 

How can I push the green colors while keeping red ones in original position? also tried to add a distance slider but it moves all the points.

Lastly im thinking about how to add more density points on the green part, depending on z distance

2019-02-10_19-18-38.thumb.png.273d56fde44af48258f0f1c9e9790738.png

 

Thanks!

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