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Add points to a primitive


fatumka

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Hello ! Plz, anybody help me with this problem:

I want add a point to a primitive ,but i dont want add it in world space only! How i can add points on a primitive surface by vex?

Thx!
P.S. In this image points was added by vex in world space ,but they dont belong to any primitive. sad.

 

 

Screenshot_1.png

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4 hours ago, MaximumsProductions said:

Hi!
Thx for help,but your example is still not over. after set a new Pos for your point ("primuv"  func) need add this points to a primitive 2 (blast1),NOT a global location( not a space world). 

This dont work or i dont understand something ((

P.S i think,that need add a vertex to a points and shatter main primitive on a pieces (like a  -polysplit sop). m?

 

Screenshot_2.png

Edited by fatumka
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