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Textures not appearing [SOLVED]


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When pumped through a dop network, a basin, floor (terrain objs) and a cup (static obj) lose their textures and appear white in the scene view. Might be worth mentioning this has a flip pour out of the cup into the basin. 

Btw, the entire scene won't render either. It gets hung up on "Generating Scene.....". 


Edited by ChazS
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57 minutes ago, lukeiamyourfather said:

Do you have a specific question? Are you familiar with how materials can be assigned?

I believe I do... at least a little. :) In the render tab of the sop is a Material parameter, right? At least that's what worked before running it through the dop. If I shut off the dop and make the sops visible, they render fine, so I'm at a loss about why.

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