Jump to content
Sign in to follow this  

rendering uv texture in redshift

Recommended Posts

Posted (edited)

hello :)

i want to be able to render the UV texture that houdini generates when you add a uv texture node, then UV quick shade. that UV renders out in mantra but doesnt in redshift. Whats the solution? I want to be able to apply this only to one object.

i posted on the redshift forums and was told that I need to use custom AOVS (https://www.redshift3d.com/forums/viewthread/24023/) but i still dont understand how to use the UVW map from the object, into something that can be used in the AOV. 

I attached a file of a random object that im trying to apply this to, if anyone could help me out or explain the process to me that would be really great.



Edited by elkhash

Share this post

Link to post
Share on other sites

You want the picture that the UV quick shade produce to render in RS? if that is the case, save the img as .jpg because .pic will not render properly from  $HFS/houdini/pic/  which is located in C:\Program Files\Side Effects Software\Houdini 17.0.506\houdini\pic if you are in windows. then just apply as a texture in your material.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this