Jump to content

Step like artifact in Volume

Recommended Posts

I am rendering in Arnold 17.0.416, with Arnold, using an Arnold volume and a few Arnold area lights. For the time when the smoke is thick, I am getting theses weird artifacts in some places. I have attached a picture of what is happening. Anything helps, thanks!


Link to comment
Share on other sites

My first impressions of things to look at (most will be wrong):


Velocity vectors? Is motion blur on? Is there a vel volume?

Shadows? Are they bitmapped steppings? (no way, lol) Try other types of lights?

Is the smoke volume too coarse? Test a super coarse version for tests. (more testing than tests)

Could there be more volume filtering? Would loose some definition. Bad filter type? Box, triangle, gauss?


Something might stick, good luck.



Edited by kleer001
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...