ceci Posted March 19, 2019 Share Posted March 19, 2019 Hi, I have a simple rbd setup where a ball hits the ground, I 've created a low res version to sim, using polyreduce and would like to transfer the information to the hi res pieces. I've tryed copying the primintrinsic 'pivot' and 'transform' and 'P' attribute. The hi res geo moves to the pivot of the low res witch is slightly different. Any one knows how to fix this issue? I've attached the file. Thanks so much, Ceci copy_position_to_hi_res.hipnc Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted March 19, 2019 Share Posted March 19, 2019 Hey, you can use a Transform pieces instead Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted March 19, 2019 Share Posted March 19, 2019 Ah, the dopimport must be set to Creat Points to Represent Objects Quote Link to comment Share on other sites More sharing options...
ceci Posted March 19, 2019 Author Share Posted March 19, 2019 Great! Thanks a lot! Ceci Quote Link to comment Share on other sites More sharing options...
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