Mark01 Posted March 20, 2019 Share Posted March 20, 2019 (edited) Hi Everyone, Question Time! I have a curve in a helix shape. It has been made procedurally so the number of coils and length etc can be modified I would like one end of the helix to be stretched out more. Is there a way of procedurally scaling a part of a curve perhaps with a ramp? Any thoughts would be really appreciated! Thanks! Edited March 20, 2019 by MilesS1 Quote Link to comment Share on other sites More sharing options...
Noobini Posted March 20, 2019 Share Posted March 20, 2019 FYI, Point SOP already has Helix preset. vu_Helix.hiplc Quote Link to comment Share on other sites More sharing options...
Mark01 Posted March 20, 2019 Author Share Posted March 20, 2019 Thank you so much! this is exactly what I was looking at doing! You say this was a preset though? How did you find this preset? - I couldn't find anything anywhere? Quote Link to comment Share on other sites More sharing options...
Noobini Posted March 20, 2019 Share Posted March 20, 2019 coz I wrote the darn thing in H16....saved in my own preset (just a simple text file)...then when 16.5 came out...lo and behold, it was 'absorbed' into 16.5 orig thread here... Quote Link to comment Share on other sites More sharing options...
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