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Cache heightfield erosion?


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The erosion node is the last on the network graph and every time I reopen the file everything starts recalculating. I've already frozen the erosion node on the frame I want, but I would like to store the result of the node on disc and reload it to continue from there.

Any idea which node to use to cache the erosion? (up till now the terrain is a volume, not yet converted to polygons.

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