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Part of HDA model not carrying over to UE4...any ideas why?


Snappy_Darko

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Hi, having trouble with a portion of a model showing up in UE4. So one section of my HDA model is not being brought over to UE4. Its the skirting board seen here - https://imgur.com/a/eV8L4iC - and in the Houdini project it shows up slightly discoloured - a bit darker than all the other geometry. I;ve tried adding normals and using facet node, but its not changing this...any one have any ideas what this might be?

 

Edit: This issue has been fixed

Edited by Snappy_Darko
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